RadDad772 personal blog
Find info here about emulators I’ve written, and also blog posts about emulators I’ve written!
Posts
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Speed Boost
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Nintendo DS Geometry and Rendering Engine notes
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Super Nintendo vs. Genesis/MegaDrive vs. GameBoy Advance, part 4: APU
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Super Nintendo vs. Genesis/MegaDrive vs. GameBoy Advance, part 3: GPU
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Super Nintendo vs. Genesis/MegaDrive vs. GameBoy Advance, part 2: CPU
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Super Nintendo vs. Genesis/MegaDrive vs. GameBoy Advance, part 1: Intro
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Notes on GBA PPU: How windows work
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Notes on GBA PPU: How mosaic works
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Notes on GBA PPU: Windows and Blending
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The journey so far: what I’ve emulated
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The inflection point of emulation accuracy
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The Address and Data Busses: How to Understand Mappers
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Genesis VDP internals, part three: basic timing, DMA, and VRAM access slots
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Genesis VDP internals, part one
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Oops, I JIT’d
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How to get to GameGear from SMS
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WebAssembly via AssemblyScript
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Unit tests for your CPU, and the weird, wonderful ZX Spectrum
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Timing for games and emulators in JavaScript, and, a tiny bit of news
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JavaScript: Return of the Woes
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SNES myths
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Testing your CPU emulator
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Emulating in Javascript, and also, emulating the 65c816 with cycle accuracy and speed
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Notes on the WDC 65c816
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